BrainCo Neuromaker Chalenge

NeuroMaker grew out of the Harvard Innovation Lab. They develop cognitive training technology products and apply their expertise in machine learning, design, and neuroscience to create innovative cognitive-based applications.

We're excited to bring you the:

Please use the links above or contact your Regional Manager for more information.

 

This product is available in all states.

NeuroMaker Hand

The NeuroMaker Hand engages educators and learners to explore STEM fields with an easy to implement, easy to scale kit modeled after real award-winning technology. Through provided curriculum, hardware and programming tools, educators can excite students in Computer Science, STEM, Career Technical Education technology fields, Biomedical Engineering, Biotech and afterschool programs. Whether you are looking for a full class solution or an addition to your current tools, the STEM hand can add excitement and skill-building activities from one day to full semester timeframes.

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Scale STEM Easily
The STEM Hand's unique design provides teachers with a scalable platform into STEM with confidence. Instructional materials provide teachers of all levels to get their students building immediately with a step by step introduction to high tech concepts. Simply plug and play this solution into your learning environment without the hassle of non-stop professional development.

Cross-Curricular Compatibility
Bring a hands on "wow" factor into multiple classes and out storage! The STEM hand's provided modular curriculum and easy set up aligns with class activities in middle and high school Lab Sciences, Computer Science, Robotics, Biotechnology, Biomedical Engineering, Science Writing, Engineering Design and more.

Career Pathways Exploration and Inspiration
No more paper towel roll experiments! Allow students to explore STEM career fields with materials and curriculums based on real world technology. Explore the engineering design process like a real engineer or design and build your own prosthetic solution to real world challenges in Biomedical Engineering.

Advance to the Next Level
Want to bring your new skills to the next level? Get involved with the Neuromaker Creative Competition and create your own unique solution to a real world global issue using the NeuroMaker Hand and submit it to a group of engineers for review. All submissions are reviewed online, removing the distance, cost, organization and time needed from in person STEM events. Join us from anywhere in the world!

Modular and Expandable Curriculums
NeuroMaker Hand compatible curriculums are organized into individual activities, units and full class curriculum packs. Choose which content is right for you and get right to building! Lessons are aligned with NGSS, CSTA, ISTE and other standards.  These include:

Webinar Series - Webinars are available with lots of help and information about using the NeuroMaker Hand kit.

Curriculum Packs
Lesson plans for all different elements of Computer Science, Engineering, Lab Sciences, Biotech and more. Curriculum units include:

  • Project Guided Assembly - Assemble the NeuroMaker Hand while learning Mechanical Engineering, Electrical Engineering and assembly techniques. Teacher guides provide a full walkthrough of learning goals to assess student learning throughout the build process

  • Biotech and Biomedical Exploration - Learn where STEM mixes with Biology and Medicine through discovering high tech applications in modern contexts. Students jump into the world of Biotechnology and Biomedical Engineering through guided lessons in Body Systems, Neuroscience, Brain Machine Interfaces, and an investigation into how Biomechanics integrate with human hand prosthetics. Students are then tasked with creating their own high tech prosthetic to address an issue of their choosing.

  • Engineering Design - Organize your class like a real engineering team. Guide students through the steps of the engineering design process and learn how prototypes are created and refined. Complete the class with an engineering design challenge creating an application of a robotic hand through constant design iterations.

  • Life and Physical Sciences - Bring hands on STEM learning to your lab sciences. Modules covering energy, motion and friction and body systems align with curriculum needs in Middle School and High School Lab Sciences.

  • Introduction to Programming - Bring a tangible, hands on addition to digital programming. Students learn the fundamentals of programming through project based learning activities and open ended STEM workshops.

  • Neuromaker Challenge - Apply your STEM knowledge to a Creative Challenge modeling solving real world issues! The Neuromaker Creative Challenge allows students to choose their own real world issue to tackle using the STEM hand as common shared hardware. Learn the basics of the challenge and structure your project efficiently with this introduction.

Please contact your Regional Manager for more information.

 

NeuroMaker STEM Hand flyer cover
The NeuroMaker Hand
Students working with the NeuroMaker Hand
Students working with the NeuroMaker Hand
Students working with the NeuroMaker Hand
 

NeuroMaker BCI

Bring brain computer interface technology into neuroscience and high school programming!

 

Use BCI hardware and analysis tools designed for real world research and consumer applications.  NeuroMaker BCI utilizes high tech, safe EEG hardware that detects and digitizes brain activity for analysis and data science applications.

Start with fun BCI projects like using your own brainwaves to control a virtual racecar! Then uncover the neuroscience, programming skills and hands on knowledge required to build your own brain controlled applications.

NeuroMaker BCI curriculum aligns with ISTE, CSTA and more curriculum standards.  NeuroMaker BCI employs four key tenets of brain computer interface technology:

  • Neuroscience - Brain Computer Interface practitioners must master basic neuroscience to understand the source and meaning of measurable brain activity.

  • Signal Processing - BCI practitioners must recognize patterns in data and filtering relevant brain signals from unwanted noise.

  • Machine Learning - BCI practitioners must understand the application of machine learning to complicated neurological data sets.

  • Ethics and Impact - BCI practitioners must understand the social impact of BCI technology and its ethical use to ensure the safe and moral applications of this technology.

NeuroMaker BCI curriculum units include:

  • Unit 1: Kick Start BCI Experiences - Jump into BCI technology right out of the box! Use a pre build BCI application to detect changes in your Alpha waves and race your own virtual go kart with the power of your brain. Then set up your BCI programming environment with powerful tools including Anaconda, Spyder and Jupyter Notebooks.

  • Unit 2: Neuroscience and Neurotechnology - Learn foundational neuroscience concepts such as the structure of the brain and source of measurable brain signals. Then analyze different types of BCI technology including ECoG, MRI, fMRI and EEG to learn its potential and limitations.

  • Unit 3: Signal Processing and Python Data Science - Start with a crash course in basic python programming and tools for data visualization. Then move on to applying these toolkits to separate raw brainwave data into different wave bands and clean unwanted signals for processing.

  • Unit 4: Machine Learning and BCI - Begin with building an LDA classifier on sample data sets and train your program to recognize different patterns in signal data. Record your own EEG data and use your own programs to remove noise from your signals and hone in relevant information.

  • Unit 5: BCI Impact-Open Source Research and Neuroethics - Review best practices in open source and data privacy principles crucial to the development of neurotechnology. Learn the basic tenets of ethical use of neurotechnology and ensure that the application of your creations benefit society. 

  • Unit 6: Build a Sleep Detector and Attention Detecting Device - Use the skills and knowledge above to build you own attention tracking and alpha detecting program! See if you can analyze your own mental state and that of your partner. Develop your first applications to gain confidence in your skills.

  • Unit 7: Create a BCI Controlled Game - Apply your skills to the development of a brain controlled game! Use existing templates to add in different brain controlled elements programmed to react to inputs you detect from your algorithms. 

  • Unit 8: Choose your Own BCI Challenge - Integrate all of your combined skills and experience to take on a real world application of BCI technology. Choose challenges ranging from the ethical evaluation of new BCI technology to refining existing BCI code to better detect selected brain states.

View the flyer.

Please use the links above or contact your Regional Manager for more information.

 
Lobes of the brain
NeuroMaker BCI flyer cover